About Me
As a sophomore game designer at Bradley University, my goal is to learn how to make games/worlds that capture players in the same way that other games have captured myself. Since I was a kid playing Minecraft, I’ve always loved building worlds through a digital medium.
Creating levels and designing the mechanics that make them shine is something that I am very passionate about, and I would like to specialize in that as a career. I’ve had the pleasure of working with fantastic teammates on many of the projects that I have participated in, and I am excited to continue to work with others along my own journey as a designer.
When not making games, I enjoy going for walks, playing chess, and hanging out with friends. Naturally, I also play lots of video games, with my favorite genres being horror, RPGs, and shooters!